12/17/2023 0 Comments Art of rally sign inIt hasn’t been this bad since the days of Sega Saturn and even makes the Switch version of MotoGP 19 look detailed. The shadows are drawn a mere 20 metres in front of your car, which means you are always distracted by some environmental oddity. The trees clumsily fade into view out of nowhere, before a second pop of detail gives them detailed foliage as you approach. The draw distance only allows for some 30 trees to appear on the screen, which sounds a lot on paper, but in reality, that means you’re regularly looking at barren, open fields. On Switch, it’s a very different story, sadly. The engine does appear to be a little strained, with detail draw-in visible in the distance, and shadows appear in a perpetual line some 50m in front of your car.īut despite these obvious, constant imperfections, it’s nonetheless a smooth and attractive game, and a joy to play, especially if you just want to enjoy a great driving model without the contracts and resource management of more authentic rally sims. On Xbox Series X, you drive through hundreds of trees, with tufts of 3D grass littering the ground. But if the gameplay is the same across both versions, the experience most certainly is not. The elevated camera view never lets you get down into the action, instead giving you a serene panorama of some impressively sprawling courses – necessary seeing as there are no pace notes to warn you of the corners.Īs the track winds its way up and down mountainsides, on all versions you can see for miles across the green or brown terrain, and all versions have a stab at volumetric lighting, complete with the now obligatory crepuscular rays. Having tested the game on Xbox Series X (which is supported with a true X/S optimised release and is available on Game Pass right now) and Nintendo Switch, the core gameplay is identical.Ĭhannelling the Atari 2600’s Night Driver with its winding track lined with small posts, the smooth undulation of the ribbon of road is actually most reminiscent of the classic PS1 version of V-Rally 2 as you battle to keep an inertia-heavy car inside the track limits. It’s cute, very likeable and extremely playable. It’s an exciting concept and it’s hard not to be charmed by the stubby crowds of 6-sided spectators hopping out of your way as you approach them, sliding past unlicensed advertising hoardings that simply advertise ‘petrol’, ‘oil’ and ‘metal pipes’. After a long stint on PC, the game finally receives its console release, bringing flat-shaded rally racing from another dimension one where the infamous Group B rally cars were never outlawed, instead evolving into a super ‘Group S’ formula. If the rather excellent Absolute Drift: Zen Edition on Nintendo Switch made you excited for a handheld port of its successor, art of rally, I’m afraid you’re about to be disappointed.
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